3D Digitisation (2nd Edition)

Digitisation can be defined as the means of preserving information relating to history, tradition, language, art, religion, and culture in general, including even the sciences. The creation of a digital copy aims to fill the gaps that may arise after the

Description

This book explores the principles, techniques, and applications of 3D digitization—a process for creating three-dimensional digital models of real-world objects, artifacts, or environments using technologies like photogrammetry, laser scanning, and structured light. It focuses on cultural heritage preservation, where 3D scanning is used to document and virtually reconstruct historical sites, artworks, and archaeological finds without physical damage. The content covers topics such as data acquisition methods, software processing for 3D model generation, accuracy assessment, and practical case studies (e.g., digitizing books, sculptures, or underwater sites). It's aimed at researchers, archaeologists, conservators, and digital humanities professionals, emphasizing open-source tools and workflows for accessible 3D archiving and virtual reality applications.

Anestis Koutsoudis, Giorgos Pavlidis